Learn Unity Game Development using C#
During these Unity coding classes, your child will explore the popular game engine using the C# programming language to create exciting interactive games.
During the Unity coding course, kids learn fundamental scripting techniques, they’ll see how these are applied in the ever-growing industry of game development, equipping them with the skills to create a diverse selection of 2D games.
Our courses are divided into two parts, each of which can be taken as a standalone one-week course.
Part 1 | Beginner to Intermediate | Mon - Fri | AM |
Part 2 | Advanced | Mon - Fri | AM |
Mon - Fri | |
Part 1 Beginner to Intermediate |
AM |
Part 2 Advanced |
AM |
Pre-requisites: None
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Chromebooks and iPads are not supported
Internet speed requirements
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Minimum system requirements
IMPORTANT – FREE TECHNICAL SUPPORT
Course software must be installed before the start of the camp. Instructions on how to do this will be in your FunTech Parent Portal and includes free technical support.
If the software is not installed prior to the start of the camp, then your child will miss some of the course and their may be an additional charge to catch up on missed content.
Looking for a course that teaches your child both game development and coding? This course has it all, teaching the basics of 2D game development in the popular game engine Unity, all using C#.
Unity is one of the top game engines used by developers in the industry, bringing us games like Fruit Ninja, Subway Surfers, Angry Birds 2, and Cut the Rope to name a few. As well as being the primary language used by Unity game developers, the C# programming language is widely used across a range of industries.
After a short introduction to the basics of Unity, your child will learn how to manipulate game objects using C#, understanding how to code movement, rotation, and scaling. By combining this C# knowledge with game components, they’ll gain a deeper understanding of how games are created.
Next, your child will explore physics in C#, learning how forces, including acceleration and impulses, can be used to simulate the real world. Pairing these with collision detection and reaction, they can now create dynamic realistic gameplay.
With the ability to create reactive games mastered, they’ll improve the overall experience as they learn how to play and manage game audio using C#, including the introduction of filters, such as high and low pass, reverb and more. Additionally, they'll learn how to code a text-based user interface to enhance their games, with features such as timers and scores.
Combining all these skills, your child will leave the course with a wide range of immersive 2D games, alongside an understanding of a new programming language.
Book a camp that’s right for your child